EMOJI GUESSING GAME TO IMPROVE STUDENTS’ VOCABULARY MASTERY AT THE FIRST GRADE STUDENTS’ OF SMP NEGERI 1 BONTORAMBA
Abstract
The purpose of this research was find out whether the use Emoji guessing game could improve the students’ vocabulary mastery at the VII.3 Grade of SMP Negeri 1 Bontoramba. This study uses the pre-experimental method. The population of this research was the first-grade students of SMP Negeri 1 Bontoramba in the 2021/2022 academic year and the sample was VII.3 that consist of 15 students and used the cluster random sampling technique. The result shows that there was a significant difference in students mean score in pre-test and post-test, where the mean score in post-test was higher that pre-test (80.9 > 44.4) and the t-test value is greater that t-table value (11.18 > 2.1447) based on the result of the data analysis, it can be concluded that the use of Emoji Guessing Game effective improve students vocabulary mastery.
Keywords: Emoji guessing game, students’ vocabulary mastery.